Neue Studie zeigt verbesserte Stimmung nach nur 15 Minuten Videospielen

https://www.ox.ac.uk/news/2024-09-25-new-study-reveals-positive-mood-changes-during-video-game-play

20 Comments

  1. lawfromabove on

    I love how they didn’t mention which games were involved with the study

  2. TheJudgeOfThings on

    Because the test subject felt better after rage quitting and shutting off their XBOX?

  3. onceinawhile222 on

    I wonder if the minute by minute monitoring had an impact on mood. I would believe it might have impact on game flow. Was pleased to see note on other activities?

  4. Senior-Background141 on

    yes, the 15th minute dota 2 mark. Thats when people start getting active and things that make or break the game happen, and a winrate of ~ 50% with the matchmaking is why its so addictive. I suppose some gamedevs already know this works for a lot of people. Dont want to look into this but a quick search found more

    >*Several institutions have reduced their lectures to 15 min in length based upon the “common knowledge” and “consensus” that there is a decline in students’ attention 10–15 min into lectures.* 

    Elden Ring is for lunatics.

  5. fourleggedostrich on

    Yeah… It’s the following 10 hours that ruins everything.

  6. MfromSportsvaerksted on

    Depends on a lot of things: Playing Tchia or My Time At Sandrock makes me happy, while playing Eldenring or Trek To Yomi makes me depressed. 🙂 And the first 15 minutes of Subnautica are fun and beautiful, while playing 15 minutes while being in those deep caves, is very stressful and depressing, to me at least. 😀

  7. This is earth shattering news. Who could have imagined that spending time doing something you enjoy will improve your mood?

  8. Afk-xeriphyte on

    I would be interested in seeing how mood changes from *real* powerwashing vs. the game used (PowerWash Simulator).

  9. Man am I going to be in such a good mood this week..
    (170h in 2 weeks (Satisfactory))

  10. Past_Distribution144 on

    Pft. Have them do a study on people playing Gacha games next (Like Genshin, Star Rail, etc). Will see mood swings depending on if their pull worked, or if they got some random character they did not want. Can RUIN the day.

  11. IcestormsEd on

    Unless you lose then all of a sudden the controller is in the fishtank…

  12. TheBobTodd on

    As a recovering angry gamer, it only improves if the player is willing to acknowledge the need for improvement and then allow themselves to improve. Virtual powerwashing can definitley be therapeutic, but it does have to be recognized as such by the player rather than as a time waster.

    No matter the game, if I wasn’t winning, it was the game’s fault and a controller would get beat up. Emotional responsibility definitely is tough to achieve if we’re not taught healthy regulation of our emotions.

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