Spieler, die in ihrem eigenen Tempo mit der Spielwelt interagieren und diese erkunden können, sind entspannter und haben ein verbessertes geistiges Wohlbefinden | Die Ergebnisse könnten den Weg für den Einsatz von Spielen als therapeutisches Mittel zur Bekämpfung von Stress und Ängsten ebnen.

https://newatlas.com/mental-health/open-world-gaming-psychological-well-being/

7 Comments

  1. dropkickninja on

    Well yeah. Stardew Valley is going to be more relaxing than DOOM Eternal. Though I do find violently slaying demons therapeutic

  2. SnuggleBunz on

    Until you hit about 30 and it turns to crippling guilt about how you are wasting time and not making money.

  3. bigfatfurrytexan on

    I’ve played since the late 70s. I stopped around 2013.

    I started again with Skyrim in 2021. I play it daily now, for an hour or so after work.

  4. Anything but target the root cause of most anxiety and stress – the actual environment we live in.

  5. I can interact with a book at my own pace, but that doesn’t mean I’ll enjoy it more than an exciting video game.

  6. FrikkinPositive on

    If they made a game like rdr2, but with way less focus on cowboys and more on homesteading, it would be amazing as a therapy game. Like Stardew valley but with slower pace, the beautiful scenery of rdr2, some survival mechanics that require you to complete tasks but doesn’t punish you too harshly for taking a lazy day. Horses, camping, fishing, hunting, farming and some people around to interact with. Would be beautiful!

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